Currently only available within the ‘Mega Edition’ boxed set of Ahriman: Eternal, as its own beautifully bound little book, John French’s short story Daemonologie: A Question Asked of Darkness is a typically dark and richly detailed addition to the ongoing Ahriman series. Told from the bitter, brutally honest perspective of the daemonologist Ctesias, it represents a written record of the rituals he undertook – at Ahriman’s request – in order to learn more about the doom bearing down on the Thousand Sons, consuming the Rubricae and remaking the living sorcerers. In his attempt to draw knowledge from the warp, Ctesias calls upon his skills as a summoner, binding and questioning daemons…and worse.
Continue readingTag Archives: Thousand Sons
Ahriman: Eternal – John French
Seven years after Ahriman: Unchanged brought the first trilogy to an end, John French returns with Ahriman: Eternal, a new novel detailing the great sorcerer’s ongoing attempts to undo the damage he’s unwittingly caused to his Legion. In the aftermath of the Second Rubric, Ahriman and his Exiles find themselves pursued by the Pyrodomon, a force released by the Rubric which reaches out from the warp to consume the Thousand Sons, sorcerers and Rubricae alike. With cracks widening in the alliance of his followers and the Pyrodomon on their heels, Ahriman looks to techno-arcane xenos abilities – via a captured Necron called Setekh – for the power to control time itself. As the Exiles seek out this power, the Harlequins intervene in their unique fashion, determined to shape events to their own ends and avoid a tragedy only they can foresee.
Continue readingQUICK REVIEW: A Coin for the Carrion Thieves – John French
Taking place after the events of Ahriman: Unchanged, John French’s Warhammer 40,000 short story A Coin for the Carrion Thieves sees Thousand Sons sorcerer Ctesias called upon to put his particular set of skills to use in service of Ahzek Ahriman. Their forces drastically reduced in number and resources, the ragged remnants of Ahriman’s followers find sanctuary in the Eye of Terror, to hide from their enemies and to regroup and resupply. In the currency of Eyespace, what Ahriman needs most carries a high cost, so he turns to Ctesias’s daemonology to pay the price demanded by the scavenger-traders known as the Carrion Thieves.
Continue readingRAPID FIRE: Graham McNeill Talks Fury of Magnus
Welcome to this instalment of Rapid Fire, my ongoing series of quick interviews with authors talking about their new releases. These are short and sweet interviews, with the idea being that each author will answer (more or less) the same questions – by the end of each interview I hope you will have a good idea of what the new book (or audio drama) is about, what inspired it and why you might want to read or listen to it.
Continue readingQUICK REVIEW: Morningstar – Graham McNeill
A companion piece to Magnus the Red: Master of Prospero, Graham McNeill’s 24-minute Horus Heresy audio drama Morningstar is set just before the Siege of Terra, with Magnus and Ahriman venturing into what remains of Tizca. As father and son explore the ruins of the City of Light, Ahriman questions their purpose in returning to the site of such pain, but Magnus – now largely restored – once more plays the role of teacher, and reveals an unexpected secret to his favoured son. The truth of Morningstar offers power to be wielded, but at a great cost to both Magnus and Ahriman.
QUICK REVIEW: Journey of the Magi – Jonathan Green
A deceptively clever and satisfying short story by Jonathan Green, Journey of the Magi follows a trio of Thousand Sons sorcerers as they mount a magically-assisted incursion into a vast necron artefact known as the Godstar. Though the sorcerers’ powers grant them swift access, it’s not long before the necron defences are alerted to their presence, and they find themselves embattled with ever-growing numbers of increasingly lethal guardians. To Prototokos, Opados and Tritos of the Sect of the Crimson Scarab, however, the prize that waits for them at the heart of the Godstar is worth any sacrifice to claim.
QUICK REVIEW: The Ancient Awaits – Graham McNeill
In Graham McNeill’s Primarchs short story The Ancient Awaits, set centuries after the Heresy, a trio of Thousand Sons are commanded by Magnus the Red to seek out the source of a faint prophetic vision. Eventually reaching a barren, unnamed world Vistario and his brothers find the remnants of a city long destroyed, beneath which waits the origin of the faint psychic beacon which has drawn them inevitably across time and space. Venturing down beneath the ruined city they find the truth of what happened to the devastated world, and an unexpected presence.
QUICK REVIEW – Ahriman: Key of Infinity – John French
Two years after Unchanged capped off his trilogy, Ahriman is back in a new audio drama from John French, Ahriman: Key of Infinity. This time Ahriman has caught himself a necron Cryptek and, accompanied by Ignis and Credence, sets out to understand the powerful time-altering technology it possesses. To the Cryptek, Setekh, the interrogation provides all the time it needs to carefully arrange an escape, but then perhaps it hasn’t reckoned with the sheer power the Thousand Sons sorcerers possess.
The Crimson King – Graham McNeill
Black Library’s Horus Heresy series reaches book forty-four with The Crimson King by Graham McNeill, the long-awaited follow up to 2010’s A Thousand Sons. With Prospero sundered by the Wolves, the Thousand Sons are adjusting to life on the Planet of the Sorcerers, and their new status as outcasts. Magnus mourns the loss of so much knowledge from Prospero, but his sons fear for his fractured soul – while Ahriman seeks out ways to help his father, Amon remains at Magnus’ side, ever the faithful son. Meanwhile Malcador sends his own warriors to deny Ahriman and the Thousand Sons their prizes.
Magnus The Red: Master of Prospero – Graham McNeill
In the third of Black Library’s Horus Heresy Primarchs series, Graham McNeill’s Magnus The Red: Master of Prospero, we’re transported to a time not long after Magnus and his sons were first brought together on Prospero. On the doomed Imperial world of Morningstar, Magnus and his brother Perturabo lead their Legions in an attempt to rescue as many civilians as possible before the planet tears itself apart. While Perturabo and the Iron Warriors focus on the logistics of the mission, Magnus and his Thousand Sons are more concerned with searching for answers as to what’s happening on Morningstar, and why.